The rumors were right. New screen resolutions are a'coming.
Why, it seemed like just yesterday Microsoft told us at CES that dual-core devices weren't that important. Instead, "user experience" trumped fast processors.
There's WVGA of course, also HD resolutions for WXGA and 720p HD.
So that's 1,280 x 720 and 1,280 x 768.
"If you're a developer, your app is going to run and look terrific."
There are three aspect ratios, too. 15:9 and 16:9 (720p)
Removable microSD card is a go!
So you'll be able to use it as a transfer device and to side-load apps. Plus, you can get storage space out the wazoo.
The microSD card news is great, but I'm quite fond of the Lumia 900's unibody design (as inconvenient as it is).
This is a really big break from Microsoft's original ethos to keep the phone locked down.
"We think we have that nailed in Windows Phone," Belfiore says.
This will help everyone, since phones can come in at lower costs if they have smaller internal memory that can be boosted with a card.
Internet Explorer 10 will be built into Windows Phone 8
HTML authors can code once and it'll work on the phone as well.
So tablets, laptops, and phones will all share the same rendering code. Finally.
Mobile version will include today's IE's SmartScreen anti-phishing feature.
Sunspider scores shows WP8 is faster than the Samsung Galaxy S III, HTC One S, and iPhone 4S (iOS 6 beta)
I have a feeling some insane benchmark shootouts will follow.
Announcement for Native Code developers gets claps all around
Benchmark insanity: AKA 'Binsanity'
Games are a huge emphasis for Microsoft, especially after that Angry Birds snafu of a few months back.
Common graphics drivers with WP8 and the PC will get easy porting.
Native game development platform will be based on DirectX
"See some beefy powerful phones running some amazing games this year."
Again, we're looking at a gaming boom on Microsoft. I hope that shows with the XBox Live feature.
XBox Live has been full of promise on Windows Phone, but hasn't really ever taken off like it should. Ditto with Kinect.
So usually this cues a gaming demo....but no.
Native Code support will make portability easy for developers. We'll see more apps, bigger and more important apps coming faster, and some beautiful games.
Back to hardware, they're unveiling NFC support.
In Android phones, it's usually bundled into the batteries. So I wonder how they'll do it here.
Microsoft calls it Tap + Share, which is a more colorful way to explain NFC.
More apps and oh-sooo-cool games -- the guy is talking big.