Nvidia press conference at CES 2014

The graphics chipmaker will talk up its latest products during its CES press conference.

  • Shara Tibken 1/6/2014 4:21:59 AM
    Talking about the buzz around G-Sync. People excited b/c used to dealing with stutter for so long
  • James Martin 1/6/2014 4:22:14 AM
  • Shara Tibken 1/6/2014 4:22:41 AM
    Now we're watching a video of Nvidia showing off G-Sync to gamers
  • Shara Tibken 1/6/2014 4:23:39 AM
    G-Sync - Will be available in Q2 from almost every monitor maker who targets gamers, Huang says.
  • Shara Tibken 1/6/2014 4:23:43 AM
    Now on to chips
  • Shara Tibken 1/6/2014 4:23:58 AM
    The Android OS is undoubtedly the single most disruptive force in computing in the last 20 years, Huang says
  • Shara Tibken 1/6/2014 4:24:22 AM
    Whether you're a large company in any industry or a small startup trying to build any gadget, the Android ecosystem is the most accessible. It's open source, Huang says
  • Shara Tibken 1/6/2014 4:24:39 AM
    No wonder the computing revolution in China took off on the backs of the Android OS and is now the fastest growing mobile computing market in the world, Huang says
  • Shara Tibken 1/6/2014 4:24:59 AM
    Android started out in phones. Completely disrupted phones. Then it worked its way into tablets. But that's not where it's going to end, Huang says
  • Shara Tibken 1/6/2014 4:25:10 AM
    Free to all. Allows every country, industry to freely innovate, Huang says
  • Shara Tibken 1/6/2014 4:25:34 AM
    There are more engineers working on Android. There are more engineers working around the world in the Android ecosystem than any ecosystem today, Huang says
  • Shara Tibken 1/6/2014 4:25:53 AM
    It stands to reason that the positive feedback system is going to fuel its disruption, Huang says
  • Shara Tibken 1/6/2014 4:26:20 AM
    When we think about building Tegra, our mobile processor, we think about what we can do to take the Android operating system into new markets. Markets our expertise can service. Markets where visual computing matters, Huang says
  • James Martin 1/6/2014 4:26:27 AM
  • Shara Tibken 1/6/2014 4:26:43 AM
    Tegra 2. Dual core. Then Tegra 3, world's first quad core processor. World asked whey needed quad core, Huang says
  • Shara Tibken 1/6/2014 4:26:48 AM
    The question is where do we go from here
  • Shara Tibken 1/6/2014 4:27:13 AM
    There are some new industries that Android will advance into. One of them is television. That one's a foregone conclusion. Not if, when. 4K TVs coming, Huang says
  • Shara Tibken 1/6/2014 4:27:31 AM
    Consoles. We happen to believe the Android OS is going to be the most improtant platform for game consoles in the future, Huang says.
  • Shara Tibken 1/6/2014 4:27:51 AM
    It's simply a matter of time before Android also disrupts the video game console industry, Huang says.
  • Shara Tibken 1/6/2014 4:28:01 AM
    The reason we built Shield is to make a contribution to it, Huang says.
  • Shara Tibken 1/6/2014 4:28:06 AM
    Also cars.
  • Shara Tibken 1/6/2014 4:28:23 AM
    Because we love cars. And we happen to believe the car will be your most important mobile computer.
  • Shara Tibken 1/6/2014 4:28:44 AM
    Stands to reason it wil lbe the most advanced. Some of the most pioneering engineers working on that area, Huang says
  • Shara Tibken 1/6/2014 4:29:02 AM
    After Tegra 2, Tegra 3, Tegra 4. What's next for us, Huang says. What could we possibly do
  • James Martin 1/6/2014 4:29:15 AM
  • Shara Tibken 1/6/2014 4:29:17 AM
    We could do 8 cores, but that seems pretty pedestrian pretty obvious. We could do 12 cores, that's more than 8.
  • Shara Tibken 1/6/2014 4:29:24 AM
    But I think we could do more than that, Huang said.
  • Shara Tibken 1/6/2014 4:29:25 AM
    Tegra K1
  • Shara Tibken 1/6/2014 4:29:34 AM
    World's first 192 core processor
  • Shara Tibken 1/6/2014 4:29:49 AM
    192 Cuda cores, all programmable, all massively parallel
  • James Martin 1/6/2014 4:29:53 AM
  • Shara Tibken 1/6/2014 4:30:30 AM
    Almost inappropriate to call it 5 b/c not linear. Called K1 because based on Kepler architecture. Most successful architecture we've created, Huang says
  • Shara Tibken 1/6/2014 4:31:14 AM
    One singular architecture, all compatible, able to span computing from phones to supercomputers
  • James Martin 1/6/2014 4:31:24 AM
  • Shara Tibken 1/6/2014 4:31:25 AM
    We're really excited today with Tegra, we've bridged the gap.
  • Shara Tibken 1/6/2014 4:31:37 AM
    We've brought mobile computing to the same level of desktop computing, supercomputing, Huang says
  • Shara Tibken 1/6/2014 4:31:58 AM
    We've brought the heard of GeForce and the soul of Tesla to Tegra, Huang says
  • James Martin 1/6/2014 4:31:59 AM
  • Shara Tibken 1/6/2014 4:32:21 AM
    Solves a very big problem for game developers. Just as saw with Batman, production value is incredible. Cinematic, Huang says.
  • James Martin 1/6/2014 4:32:58 AM
  • Shara Tibken 1/6/2014 4:33:00 AM
    Stands to reason with so much artistic value, the production costs would be high. Most big titles today cost $100 million, Huang says
  • Shara Tibken 1/6/2014 4:33:25 AM
    Can reduce the production value, or you need to have a larger footprint. Need to find a way to reach more users. Problem is architectures are radically different, Huang says.
  • James Martin 1/6/2014 4:34:01 AM
  • Shara Tibken 1/6/2014 4:34:13 AM
    The capabilities are radically different, the features. So for a game developer, the diversity ofthe platforms creates a degree of complexity that's intolerable, Huang says
  • Shara Tibken 1/6/2014 4:34:40 AM
    Today, we're increidbly excited to announce that Epic Games is going to bring their next engine, the Unreal Engine 4 to the Tegra K1, Huang says
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