Nvidia press conference at CES 2014 | CNET

Nvidia press conference at CES 2014

The graphics chipmaker will talk up its latest products during its CES press conference.

  • Shara Tibken 1/6/2014 4:36:12 AM
    Huang walking us through the evolution of gaming, DX9, etc
  • Shara Tibken 1/6/2014 4:37:07 AM
    A span of 8 years time for the Unreal 3 engine to be able to run on a mobile device (from Apple), Huang says
  • James Martin 1/6/2014 4:37:40 AM
  • Shara Tibken 1/6/2014 4:37:41 AM
    DX11.1. We introduced it with Kepler. One year later, b/c of incredible imperative to unify, the game consoles are essentially PCs, Huang says.
  • Shara Tibken 1/6/2014 4:37:58 AM
    As a result, now the game developers have a reasonable footprint to target with DX11 games, Huang says
  • Shara Tibken 1/6/2014 4:38:30 AM
    Because of what we've done with Tegra K1, we've now reduced the time it's taken for next gen platforms to reach not just PCs, game consoles, but also mobile devices of all kinds, Huang says
  • James Martin 1/6/2014 4:38:30 AM
  • Shara Tibken 1/6/2014 4:39:24 AM
    Note - Graphics is what Nvidia does well. Its Tegra chips haven't had a huge advantage in that area, but Nvidia is hoping that will change now that it has its high-end graphics architecture in Tegra.
  • Shara Tibken 1/6/2014 4:39:42 AM
    Next-gen gaming is photo real. Several factors make next-gen gaming look so distringuished compared to previous gen, Huang says
  • James Martin 1/6/2014 4:40:12 AM
  • Shara Tibken 1/6/2014 4:40:13 AM
    We're capturing the microstructures of the materials and how it responds to light physics. You can almost feel the material properties of everything in the scene, Huang says.
  • Carrie Mihalcik 1/6/2014 4:40:23 AM

    Nvidia unveils Tegra K1 graphics chip news.cnet.com
  • James Martin 1/6/2014 4:40:35 AM
  • Shara Tibken 1/6/2014 4:40:51 AM
    Next-generation gaming is really going to be a big deal, Huang says
  • James Martin 1/6/2014 4:41:11 AM
  • Shara Tibken 1/6/2014 4:41:44 AM
    It always creeps me out a little bit
  • Shara Tibken 1/6/2014 4:42:19 AM
    In order to capture the human face, our skin is a living thing. Light penetrates from our eternal layers, bounces around, and then scatters out, picking up some of the tone of the color of your blood. Looks alive, Huang says
  • Shara Tibken 1/6/2014 4:42:37 AM
    The eyes have to look alive. We use a technology called ray tracing. The eye crystals look like they're alive, Huang says
  • Shara Tibken 1/6/2014 4:42:54 AM
    The lighting system is so sophisticated, we can put up the sheen of the oil on his face, Huang says
  • Shara Tibken 1/6/2014 4:43:20 AM
    Digital Ira is the name of the demo. From USC
  • James Martin 1/6/2014 4:43:34 AM
  • James Martin 1/6/2014 4:44:16 AM
  • Shara Tibken 1/6/2014 4:44:25 AM
    This is a face only a mother or a computer graphics company could love, Huang says
  • Shara Tibken 1/6/2014 4:44:36 AM
    He says Ira is a real friend so he apologizes for that comment. haha
  • Shara Tibken 1/6/2014 4:44:58 AM
    We're spending a lot of time with Ira today.
  • Shara Tibken 1/6/2014 4:45:04 AM
    But on to the next demo.
Powered by ScribbleLive Content Marketing Software Platform
This week on CNET News See all