Sony Playstation 2014 GDC Session | CNET
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Sony Playstation 2014 GDC Session

CNET will be there as Sony hosts a session at the Game Developers Conference in San Francisco. There are persistent rumors that the company will unveil a head-mounted display (similar to Oculus Rift), but nothing's been confirmed.

  • Eric Franklin 3/19/2014 1:34:02 AM
    Eve Valkyrie will be one of the demos shown this week.
  • James Martin 3/19/2014 1:34:18 AM
  • Nick Statt 3/19/2014 1:34:22 AM
    Tried Valkyrie on Oculus, a game built from the ground-up for VR, and it's a very persuasive experience. 
  • Eric Franklin 3/19/2014 1:34:39 AM
    Have yet to try that. Everyone I've talked to that's tried it
    raves about it though.
  • James Martin 3/19/2014 1:34:50 AM
  • Nick Statt 3/19/2014 1:35:14 AM
    Anton gives some closing remarks, and Yoshida and Marks are back onstage for a group Q&
    A. 
  • Eric Franklin 3/19/2014 1:35:31 AM
    Q&A time. Still no demos shown here. Seems it's really a thing you have to try for yourself.
  • Nick Statt 3/19/2014 1:35:56 AM
    Will Morpheus ever be standalone, without the PS4? No, it right now needs to rely on PS4's graphical capabilities. 
  • Nick Statt 3/19/2014 1:36:28 AM
    Morpheus is wired right now; Sony looking into wireless. No final spec discussions. 
  • Eric Franklin 3/19/2014 1:36:36 AM
    Sony says it's PS4 only for now at least.
  • Nick Statt 3/19/2014 1:37:00 AM
    Final specs: "Highest frame rate we can get and the lowest latency we can get. Coming out as soon as possible, for as low as possible." Respect that honesty. 
  • Nick Statt 3/19/2014 1:37:53 AM
    The PC question arrives! "Current focus is on PlayStation," Anton says, dodging the question beautifully. 
  • Nick Statt 3/19/2014 1:39:07 AM
    The R&D crew are mum on eye-tracking, mobile connectivity. 
  • Eric Franklin 3/19/2014 1:41:12 AM
    The graphical performance question came up -- due to having to render a screen for each eye -- but, Sony says to expect "very, very good" graphics.
  • Nick Statt 3/19/2014 1:41:16 AM
    Like motion connectivity and 3D movies and all that, Morpheus sounds like something you will be able to add support for to existing games while also using it to build VR-only games, like Eve Valkyrie. 
  • James Martin 3/19/2014 1:42:45 AM
  • Nick Statt 3/19/2014 1:43:11 AM
    Oculus Rift dev kit user asks about Morpheus in wider simulation market, as in VR for something like Ancient Rome and history experiences. Sony doesn't say for sure, but it's a given this will be bigger than gaming.
  • Eric Franklin 3/19/2014 1:43:32 AM
    They've not mentioned OLED at all. It's still a prototype, but I doubt we'll hear anything about that.
  • Nick Statt 3/19/2014 1:44:36 AM
    Yeah, Oculus uses OLED so that's a safe assumption now for Morpheus.
  • Nick Statt 3/19/2014 1:45:20 AM
    "We decided on this name last week," Yoshida on the name Morpheus. "Morpheus is the god of dreams," adds Marks.
  • Eric Franklin 3/19/2014 1:46:51 AM
    When asked "so not a Matrix reference then?", Marks responds with a playfully curt, "sure".
  • Nick Statt 3/19/2014 1:47:41 AM
    Someone asks a question that sounds ludicrous -- foot tracking for walking around -- but is very important given products like Virtuix Omni. Sony says physical locomotion is better, walking around a room, but has no plans.
  • Eric Franklin 3/19/2014 1:47:41 AM
    That's it, folks.
  • Nick Statt 3/19/2014 1:48:03 AM
    Thanks for tuning in everyone. We're closing shop shortly.
  • Eric Franklin 3/19/2014 1:48:46 AM
    As a reminder, we won't get actual hands-on until tomorrow. Look for more coverage then.
  • Eric Franklin 3/19/2014 1:48:59 AM
    Thanks everyone for joining us.
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