Google I/O 2015 live blog
Google's annual developers conference is underway. Watch the live stream and follow CNET's live blog here.
3rd & 7 37yd
3rd & 7 37yd
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Richard Nieva 5/28/2015 6:33:37 PMBig applause for that video
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Tim Stevens 5/28/2015 6:33:39 PMBavor is back on stage after the short video.
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Scott Stein 5/28/2015 6:33:50 PMthis shows how kids can use VR, something Oculus has nearly entirely ducked.
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Tim Stevens 5/28/2015 6:33:57 PM"Hundreds of classes around the world have already gone on Expeditions." Teachers can sign up online if they want to bring their kids.
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James Martin 5/28/2015 6:33:59 PM
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Tim Stevens 5/28/2015 6:34:14 PMThe Planetary Society, American Museum of Natural History and Versailles have signed on to create content.
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Tim Stevens 5/28/2015 6:34:24 PMFinal VR topics: capturing and sharing these real-world experiences.
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James Martin 5/28/2015 6:34:25 PM
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Richard Nieva 5/28/2015 6:34:33 PMHe sums it up: "Field trips to anywhere for every classroom."
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Scott Stein 5/28/2015 6:34:44 PMSo, YouTube needs to factor into VR.
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Tim Stevens 5/28/2015 6:34:47 PM"The world is filled with all of these awesome places and events... but there's a problem. You can't actually be there."
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Tim Stevens 5/28/2015 6:35:04 PM"If you want to go back to a place or a time, your experience is pretty limited." Basically, cameras only capture flat photos.
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Tim Stevens 5/28/2015 6:35:14 PM"There is really a handful of very custom rigs" that can do it.
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Scott Stein 5/28/2015 6:35:20 PMI mentioned self-captured VR camera content in my IO VR preview.
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Tim Stevens 5/28/2015 6:35:30 PMBavor is talking about creating "previously impossible" rigs and sharing them with everyone.
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Scott Stein 5/28/2015 6:35:36 PMThis is the Googly angle to VR.
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Tim Stevens 5/28/2015 6:35:40 PMBavor is showing us something called Jump.
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Richard Nieva 5/28/2015 6:35:45 PMGoogle introducing something called Jump
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Tim Stevens 5/28/2015 6:35:47 PM"Jump enables any creator to capture the world in VR video."
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Scott Stein 5/28/2015 6:35:52 PMJump: easy-to-capture VR video.
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Tim Stevens 5/28/2015 6:36:03 PMThere's a camera rig, an assembler, and a special player.
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James Martin 5/28/2015 6:36:10 PM
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Tim Stevens 5/28/2015 6:36:17 PMYou need a rig with 16 cameras on it... hardly easy access here.
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James Martin 5/28/2015 6:36:24 PM
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Scott Stein 5/28/2015 6:36:30 PMYou need an array of cameras, but can assemble one yourself with regular cameras. (good luck)
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Tim Stevens 5/28/2015 6:36:56 PMThe plans, at least, will be open to everyone this summer.
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Scott Stein 5/28/2015 6:36:58 PM"all you need is 16 cameras!"
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James Martin 5/28/2015 6:37:13 PM
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Scott Stein 5/28/2015 6:37:14 PM(my invented quote, sorry. But I mean, who has 16 cameras?)
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Tim Stevens 5/28/2015 6:37:24 PMGoPro is going to build and sell this array.
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Scott Stein 5/28/2015 6:37:34 PMGoPro has already discussed its VR plans, and has already been active in this field.
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James Martin 5/28/2015 6:37:42 PM
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Scott Stein 5/28/2015 6:37:51 PMGoPro's wide angles help, too
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Tim Stevens 5/28/2015 6:37:57 PMThe cameras will all synchronize, share settings, and act as one camera, basically.
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Scott Stein 5/28/2015 6:38:06 PMSo, 16 GoPro cameras equals not for everyone
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Richard Nieva 5/28/2015 6:38:11 PMI wonder if they'll have skydivers jump onto the roof to demonstrate.
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Tim Stevens 5/28/2015 6:38:17 PMThe assembler is a piece of software that will stitch all that together.
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James Martin 5/28/2015 6:38:32 PM
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Tim Stevens 5/28/2015 6:38:54 PMBavor is walking through the assembly process, stitching everything together.
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Scott Stein 5/28/2015 6:39:27 PMThis is cool, but people need to be able to buy one future-camera that can do this.
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Richard Nieva 5/28/2015 6:39:43 PMThe crowd is loving this demo
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James Martin 5/28/2015 6:39:49 PM
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Scott Stein 5/28/2015 6:39:51 PMThe 3D depth-sensing camera, where you can feel like you're moving in that space, is totally Bladerunner.
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Tim Stevens 5/28/2015 6:40:10 PMGoogle's made a lot of these, and they've captured a number of locations. We're being invited to check them out in VR outside of the arena here.
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Scott Stein 5/28/2015 6:40:39 PMThis will advance the mid-level VR video productions for documentaries, movies, etc, so there are lots of things for us to actually watch and love in VR.