Google I/O 2015 live blog | CNET
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Google I/O 2015 live blog

Google's annual developers conference is underway. Watch the live stream and follow CNET's live blog here.

  • Richard Nieva 5/28/2015 6:33:37 PM
    Big applause for that video
  • Tim Stevens 5/28/2015 6:33:39 PM
    Bavor is back on stage after the short video.
  • Scott Stein 5/28/2015 6:33:50 PM
    this shows how kids can use VR, something Oculus has nearly entirely ducked.
  • Tim Stevens 5/28/2015 6:33:57 PM
    "Hundreds of classes around the world have already gone on Expeditions." Teachers can sign up online if they want to bring their kids.
  • James Martin 5/28/2015 6:33:59 PM
  • Tim Stevens 5/28/2015 6:34:14 PM
    The Planetary Society, American Museum of Natural History and Versailles have signed on to create content.
  • Tim Stevens 5/28/2015 6:34:24 PM
    Final VR topics: capturing and sharing these real-world experiences.
  • James Martin 5/28/2015 6:34:25 PM
  • Richard Nieva 5/28/2015 6:34:33 PM
    He sums it up: "Field trips to anywhere for every classroom."
  • Scott Stein 5/28/2015 6:34:44 PM
    So, YouTube needs to factor into VR.
  • Tim Stevens 5/28/2015 6:34:47 PM
    "The world is filled with all of these awesome places and events... but there's a problem. You can't actually be there."
  • Tim Stevens 5/28/2015 6:35:04 PM
    "If you want to go back to a place or a time, your experience is pretty limited." Basically, cameras only capture flat photos.
  • Tim Stevens 5/28/2015 6:35:14 PM
    "There is really a handful of very custom rigs" that can do it.
  • Scott Stein 5/28/2015 6:35:20 PM
    I mentioned self-captured VR camera content in my IO VR preview.
  • Tim Stevens 5/28/2015 6:35:30 PM
    Bavor is talking about creating "previously impossible" rigs and sharing them with everyone.
  • Scott Stein 5/28/2015 6:35:36 PM
    This is the Googly angle to VR.
  • Tim Stevens 5/28/2015 6:35:40 PM
    Bavor is showing us something called Jump.
  • Richard Nieva 5/28/2015 6:35:45 PM
    Google introducing something called Jump
  • Tim Stevens 5/28/2015 6:35:47 PM
    "Jump enables any creator to capture the world in VR video."
  • Scott Stein 5/28/2015 6:35:52 PM
    Jump: easy-to-capture VR video.
  • Tim Stevens 5/28/2015 6:36:03 PM
    There's a camera rig, an assembler, and a special player.
  • James Martin 5/28/2015 6:36:10 PM
  • Tim Stevens 5/28/2015 6:36:17 PM
    You need a rig with 16 cameras on it... hardly easy access here.
  • James Martin 5/28/2015 6:36:24 PM
  • Scott Stein 5/28/2015 6:36:30 PM
    You need an array of cameras, but can assemble one yourself with regular cameras. (good luck)
  • Tim Stevens 5/28/2015 6:36:56 PM
    The plans, at least, will be open to everyone this summer.
  • Scott Stein 5/28/2015 6:36:58 PM
    "all you need is 16 cameras!"
  • James Martin 5/28/2015 6:37:13 PM
  • Scott Stein 5/28/2015 6:37:14 PM
    (my invented quote, sorry. But I mean, who has 16 cameras?)
  • Tim Stevens 5/28/2015 6:37:24 PM
    GoPro is going to build and sell this array.
  • Scott Stein 5/28/2015 6:37:34 PM
    GoPro has already discussed its VR plans, and has already been active in this field.
  • James Martin 5/28/2015 6:37:42 PM
  • Scott Stein 5/28/2015 6:37:51 PM
    GoPro's wide angles help, too
  • Tim Stevens 5/28/2015 6:37:57 PM
    The cameras will all synchronize, share settings, and act as one camera, basically.
  • Scott Stein 5/28/2015 6:38:06 PM
    So, 16 GoPro cameras equals not for everyone
  • Richard Nieva 5/28/2015 6:38:11 PM
    I wonder if they'll have skydivers jump onto the roof to demonstrate.
  • Tim Stevens 5/28/2015 6:38:17 PM
    The assembler is a piece of software that will stitch all that together.
  • James Martin 5/28/2015 6:38:32 PM
  • Tim Stevens 5/28/2015 6:38:54 PM
    Bavor is walking through the assembly process, stitching everything together.
  • Scott Stein 5/28/2015 6:39:27 PM
    This is cool, but people need to be able to buy one future-camera that can do this.
  • Richard Nieva 5/28/2015 6:39:43 PM
    The crowd is loving this demo
  • James Martin 5/28/2015 6:39:49 PM
  • Scott Stein 5/28/2015 6:39:51 PM
    The 3D depth-sensing camera, where you can feel like you're moving in that space, is totally Bladerunner.
  • Tim Stevens 5/28/2015 6:40:10 PM
    Google's made a lot of these, and they've captured a number of locations. We're being invited to check them out in VR outside of the arena here.
  • Scott Stein 5/28/2015 6:40:39 PM
    This will advance the mid-level VR video productions for documentaries, movies, etc, so there are lots of things for us to actually watch and love in VR.
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