Sony's PlayStation E3 2015 Press Conference
Sony will update the gaming world on what's coming next for the PlayStation platform at its E3 2015 media event.
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Josh Miller 6/16/2015 1:31:30 AM
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Josh Miller 6/16/2015 1:31:39 AM
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Josh Miller 6/16/2015 1:31:43 AM
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Ian Sherr 6/16/2015 1:32:04 AMNow another PlayStation exclusive. (Lots of those this time it seems)
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dan.ackerman 6/16/2015 1:32:37 AMSee, this, and No Man's Sky, are where the Sony press events always veer more towards the artistic/creative, compared to MS's "Halo! Forza! Gears!" style.
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Scott Stein 6/16/2015 1:32:41 AMMedia Molecule...ooh. A chair in a cave. "Dreams."
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Ian Sherr 6/16/2015 1:32:51 AMCompany is Media Molecule. When the company made Little Big Planet, it learned a lot. Now announcing a new game "Dreams."
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dan.ackerman 6/16/2015 1:33:01 AMNo Carl Sagan quotes at the Xbox press event.
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Josh Miller 6/16/2015 1:33:07 AM
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Ian Sherr 6/16/2015 1:33:12 AMThey're building a place where you can explore dreams of others, and then experience your own.
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Scott Stein 6/16/2015 1:33:15 AMMedia Molecule creating a game about DREAMS? And explore dreams of others? My god, all these games are being made for me
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dan.ackerman 6/16/2015 1:33:33 AMSounds like "Spooky Little Big Planet."
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Scott Stein 6/16/2015 1:33:36 AMI love Weird Sony
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Ian Sherr 6/16/2015 1:33:40 AMJust like with Little Big Planet, they've made it so you can create your own experience.
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Ian Sherr 6/16/2015 1:33:58 AMThe game is like a moving painting.
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Josh Miller 6/16/2015 1:34:11 AM
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Ian Sherr 6/16/2015 1:34:12 AM"In 2015 after all, everything is a remix."
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Scott Stein 6/16/2015 1:34:27 AMEverything looks like a weird indie painting. Like a funky Pixar short.
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dan.ackerman 6/16/2015 1:34:41 AMOk, so everyone's gonna make Mario, etc. first, right? Just like how the first few thousand LBP levels were Super Mario Bros remakes.
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Scott Stein 6/16/2015 1:34:47 AMVague Claymation type feel
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Ian Sherr 6/16/2015 1:35:02 AM"Every person I've shown this to after the last few years has said it takes some time to sink in."
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Josh Miller 6/16/2015 1:35:02 AM
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Josh Miller 6/16/2015 1:35:18 AM
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Ian Sherr 6/16/2015 1:35:28 AMNow some piano music while the artist's creation is sitting in a meadow playing
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Scott Stein 6/16/2015 1:35:31 AMPolar bears....pianos in the woods...
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dan.ackerman 6/16/2015 1:35:43 AMIs anyone else thinking Jan Švankmajer?
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Scott Stein 6/16/2015 1:35:47 AMhover chases in cyber cities
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Josh Miller 6/16/2015 1:35:48 AM
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Scott Stein 6/16/2015 1:35:53 AMWho, Dan?
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Jeff Bakalar 6/16/2015 1:36:12 AMIt's not totally clear how you "play" this game, but with a Media Molecule product I think that's OK.
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Scott Stein 6/16/2015 1:36:28 AMAngry teddy bears. Polar bear piano players.
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dan.ackerman 6/16/2015 1:36:39 AMCzech stop-motion animator and filmmaker.
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Josh Miller 6/16/2015 1:36:50 AM
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Scott Stein 6/16/2015 1:36:52 AMDid he make "Alice?"
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Josh Miller 6/16/2015 1:37:31 AM
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Scott Stein 6/16/2015 1:37:32 AMWill Dreams be allowed to get...sexual? I'm asking seriously, because dreams do go that way sometimes. (I mean within reason)
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Ian Sherr 6/16/2015 1:37:50 AMFire Watch is what it's called.
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Josh Miller 6/16/2015 1:37:58 AM
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Ian Sherr 6/16/2015 1:38:07 AM"The isolation gets to you. I don't talk to the other lookouts the same way I talk to you."
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dan.ackerman 6/16/2015 1:38:40 AMOk, so she's not real, right?
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Josh Miller 6/16/2015 1:38:50 AM
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Scott Stein 6/16/2015 1:39:01 AMThat last game seemed like Always
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Ian Sherr 6/16/2015 1:39:01 AMNow Adam Boyes, head of relationships with game devs, on stage
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Josh Miller 6/16/2015 1:39:03 AM
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Ian Sherr 6/16/2015 1:39:13 AMDestiny launched--it was the biggest launch of a new game franchise ever.